Get eBook The Ray Tracer Challenge
By Jamis Buck
Brace yourself for a fun challenge: build a photorealistic 3D renderer from scratch!
It?s easier than you think. In just a couple of weeks, build a ray tracer that renders
beautiful scenes with shadows, reflections, brilliant refraction effects, and subjects
composed of various graphics primitives: spheres, cubes, cylinders, triangles, and
more. With each chapter, implement another piece of the puzzle and move the
renderer that much further forward. Do all of this in whichever language and
environment you prefer, and do it entirely test-first, so you know it?s correct.
Recharge yourself with this project?s immense potential for personal exploration,
experimentation, and discovery.About this TitleThe renderer is a ray tracer, which
means it simulates the physics of light by tracing the path of light rays around your
scene. Each exciting chapter presents a bite-sized piece of the puzzle, building on
earlier chapters and setting the stage for later ones. Requirements are given
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